Kunark · The Ruins of Kunark
Warsliks Woods
Warsliks Woods is the rough, hilly forest that runs north from Cabilis to the sea: the wildest land near the city, ruled by forest giants and goblins, with an old baron’s crypt in its northwest.
Giants and goblins
player guides describe a massive, rough forest spreading from Cabilis to the ocean in the north, the most untamed area near the city. Forest giants have lived here for generations, and goblins long ago took over the ruins of an old trading post above the gorge that runs through the woods. A player guide names the giants as the Kromdul and the goblins as the Cleaving Tooth, and says the east and west sides split into a gorge further north, leading down to the coast.
The Iksar have little control over most of the forest, a player guide says, and keep mainly to the edges of their city in the southeast. A classic zone atlas adds a strong outcast presence.
Sources: Project 1999 Wiki: Warsliks Woods · EQ Atlas (eqatlas.ca): Warsliks Woods · Allakhazam: Warsliks Woods (zone)
A hard first forest
a classic zone atlas is blunt about the danger. Every monster on its list roams freely and attacks on sight, and you can stumble on one at the top of every hill or past every stand of trees. Most creatures keep to fixed camps and can be hunted with care, but the skulking brutes wander. There is no gentle newbie area by the city gate: difficulty climbs quickly the further a young Iksar goes, so a player guide suggests waiting until about level 5 or 6 before hunting here.
Named creatures include Grachnist the Destroyer, Pit Fighter Dob and Ssolet Draas.
The crypt of the Haggle Baron
The woods are also the burial ground of the Haggle Baron Dalnir, whose crypt lies in the northwest of the forest. A community wiki says the Crypt of Dalnir was his hidden tomb, but the Kly have taken it over and dug further for their own purposes: their thralls guard the upper floors while experiments go on in the tunnels below. A player guide names the Kly as a clan of Sarnak.
Sources: Allakhazam: Warsliks Woods (zone) · Project 1999 Wiki: Crypt of Dalnir · Allakhazam: Crypt of Dalnir (zone)
Roads onward
A classic zone atlas lists five neighbours: West Cabilis, the Field of Bone, the Lake of Ill Omen through the goblin caves, the Overthere to the north and the Crypt of Dalnir. The road north toward the Overthere is the overland way to the evil races’ outpost and its boat.
Sources: EQ Atlas (eqatlas.ca): Warsliks Woods · Project 1999 Wiki: Warsliks Woods
Lore tied to this zone
Sources: EQ Atlas (eqatlas.ca): Warsliks Woods · Allakhazam: Warsliks Woods (zone) · Project 1999 Wiki: Warsliks Woods