EverQuest Expansions Timeline
EverQuest has shipped 32 expansions since 1999, with a 33rd due in December 2026. The first four came out in boxes about once a year. From 2003 to 2007 there were two a year, and since Seeds of Destruction (2008) there has been about one a year, usually in November or December.
- EverQuest
The original game: Antonica, Faydwer and Odus. Level cap 50. Source [2]
- The Ruins of Kunark
The new continent of Kunark and the lizard-like Iksar race; level cap raised from 50 to 60. Home of Veeshan’s Peak and Trakanon’s lair in Sebilis. Source [2]
- The Scars of Velious
The frozen continent of Velious, home of giants and dragons. Level cap 60. See Kerafyrm & the Sleeper’s Tomb. Source [2]
- The Shadows of Luclin
Norrath’s moon, the cat-like Vah Shir, the Beastlord class and new player character models. Level cap 60. Source [2] [3]
- The Planes of Power
The planes of the gods and the Plane of Knowledge travel hub; level cap raised to 65. Reaching the Plane of Time meant defeating the four elemental gods (see our Shaman & PoP deep dive). Source [2] [3]
- The Legacy of Ykesha
Added the Froglok race; the first expansion sold by digital download. Source [2]
- Lost Dungeons of Norrath
Instanced group dungeon adventures, built around the Wayfarers adventuring organization. Retail-box buyers also got an in-game magic bag. Level cap 65. Source [2] [3]
- Gates of Discord
Introduced the Berserker class. Level cap 65. Source [2] [3]
- Omens of War
- Dragons of Norrath
- Depths of Darkhollow
- Prophecy of Ro
Eleventh expansion. Level cap 70. Its launch also condensed old Freeport into two remade zones, East and West Freeport. Source [2] [3]
- The Serpent’s Spine
18 new zones, the dragon-descended Drakkin race starting in Crescent Reach, which any race can travel to, and a full leveling path from 1 to 75; level cap raised to 75. Source [2] [3]
- The Buried Sea
- Secrets of Faydwer
Meldrath the Malignant’s floating fortress Mechanotus tears open hidden lands on Faydwer. Fifteen new zones, heroic statistics on gear, and Kerafyrm’s lair Crystallos; level cap raised to 80. Source [2] [3]
- Seeds of Destruction
Introduced mercenaries, computer-controlled companions that can fill a group, and twenty new zones, many re-imagining classic content; level cap raised to 85. Source [2] [3]
- Underfoot
Sixteenth expansion, with zones such as Brell’s Rest and Kernagir, the Shining City. Added the expansion progression (achievement) window and a focus target window. Level cap 85. Source [2] [3]
- House of Thule
12 new zones entered through Feerrott, the Dream, and player housing for the first time; two extra inventory slots and bigger bags. Level cap raised to 90. Source [2] [3]
- Veil of Alaris
12 new zones reached by blimp from Steamfont, the Alaran language, guild halls built on housing tools, parcel delivery and improved hotbars; level cap raised to 95. Source [2] [3]
- Rain of Fear
- Call of the Forsaken
Twentieth expansion, released in stages. Mercenaries gained their own AA system and could equip gear, plus Heroic Adventures and two new shared bank slots. Level cap 100. Source [2] [3]
- The Darkened Sea
Eight new zones, including an island of dinosaurs, and a Mount Key Ring; level cap raised to 105. Source [2] [3]
- The Broken Mirror
The first expansion released under Daybreak Game Company. Entered through the Plane of Health; added the Illusion Key Ring. Level cap 105. Source [2] [3]
- Empires of Kunark
Twenty-third expansion, entered through Lceanium; added the Familiar Key Ring. Level cap 105. Source [2] [3]
- Ring of Scale
Back to Kunark’s Overthere, with Veeshan’s Peak behind the Scaled Key quest; level cap raised to 110. Source [2] [3]
- The Burning Lands
A “Return to the Planes” story through the elemental realms, entered from the Plane of Tranquility, with the new Luck stat and a new faction window. Level cap 110. Source [2] [3]
- Torment of Velious
Back to Velious through the Eastern Wastes and Kael Drakkel, with the Earring of Rallos Zek quest and a Hero’s Forge key ring; level cap raised to 115. Source [2] [3]
- Claws of Veeshan
Velious again, from Cobalt Scar to Skyshrine, the Temple of Veeshan and the Sleeper’s Tomb, plus the Dragon’s Hoard item storage. Level cap 115. Source [2] [3]
- Terror of Luclin
Seven new zones on Luclin, including Vex Thal and Shadow Valley, and a teleport-item key ring; level cap raised to 120. Source [2] [3]
- Night of Shadows
Seven new zones on Luclin, including Shar Vahl, Divided and Paludal Depths, and the Tradeskill Depot, shared across your characters like a shared bank. Level cap 120. Source [2] [3]
- Laurion’s Song
Seven new zones from Laurion Inn; level cap raised to 125; added Alternate Personas, letting a character switch to another class. Source [2] [3]
- The Outer Brood
Six new zones from Hodstock Hills, the new Dark Elf Ranger race/class combination and an Activated Items key ring. Level cap 125. Source [2] [3]
- Shattering of Ro
The latest released expansion (32nd): six new zones from Scarred Grove, level cap raised to 130, the new Vah Shir Druid race/class combination and two extra shared bank slots. Source [2] [3] [4]
- Favors of Fortune
Announced in the September 2026 Producer’s Letter as the 33rd expansion. Scorn returns to the divine planes and twists luck itself. Adds the Dark Elf Bard race/class combination, a Collection Depot for collectibles, and new zones, raids, quests and missions. Beta and pre-orders opened October 6, 2026, and a developer livestream is set for November 17, 2026. Daybreak has not yet announced an official launch date. Source [2] [3]
Want to know what’s happening in Norrath right now? See EverQuest Today.
Sources: Allakhazam: EverQuest Expansions · EQ Resource: Shattering of Ro Launches (Dec 2, 2025) · EQ Resource: Favors of Fortune Beta and Pre-Order · EQ Resource: September 2026 Producer’s Letter · Wikipedia: EverQuest expansions · EverQuest: Producer’s Letter, September 2026 · EverQuest: Favors of Fortune beta and pre-order · Massively Overpowered: Favors of Fortune announced · EverQuest: Laurion’s Song is now live!
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