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Luclin · The Shadows of Luclin

Grimling Forest

The Grimling Forest is a thicket of towering fungi south of the Tenebrous Mountains, once a Vah Shir stronghold and now held by the grimlings, with the acrylia mines at its western edge.

A forest of fungi

A player guide describes the zone as a thicket of growing fungi south of the Tenebrous Mountains, with Hollowshade Moor to its south. A classic zone atlas calls it the forest near the Tenebrous Mountains. It was once a stronghold of the Vah Shir, who used the caves in the west as a source of acrylia, the stone their city is built from.

Now the grimlings control it, and a player guide notes that local wildlife, owlbears and sonic wolves especially, share the forest with them, along with a few bandit camps.

Sources: Allakhazam: Grimling Forest 2.0 (zone) · EQ Atlas (eqatlas.ca): Grimling Forest

The grimling host

The Atlas’s list of residents is almost all grimlings, each with a trade: cadaverists, dartspitters, dreamspinners, foremen, herbalists, manawielders, marauders, metalworkers, pickpockets, priests, skullcrackers, soulstealers and spinetappers among them. Their leaders include Overseer Gnerpokkel, Prophet Grikplag and Sorceress Gnildaria.

The Atlas puts the forest at levels 20 to 40, and a player guide rates the later version 25 to 50.

Sources: EQ Atlas (eqatlas.ca): Grimling Forest · Allakhazam: Grimling Forest 2.0 (zone)

A friendly outpost

a player guide notes that in the southeastern corner of the forest stands an outpost of Vah Shir friendly to adventurers, with guards, vendors and a banker. It is a foothold in hostile country, and the base for anyone fighting toward the mines.

Those mines are the Acrylia Caverns, a network of caves on the forest’s western edge, home to grimlings and to the spirit of Khati Sha.

Sources: Allakhazam: Grimling Forest 2.0 (zone) · Allakhazam: Acrylia Caverns 2.0 (zone)

Neighbours

The Atlas and a player guide agree on three neighbours: the Tenebrous Mountains to the north, Hollowshade Moor to the south and the Acrylia Caverns. Through the moor lies Shar Vahl, and through the mountains the vampire country of the Coterie and the walls of Katta Castellum.

For the Vah Shir the forest is lost ground, and much of their war on Luclin is fought to win it back.

Sources: EQ Atlas (eqatlas.ca): Grimling Forest · Allakhazam: Grimling Forest 2.0 (zone)

Lore tied to this zone

Sources: EQ Atlas (eqatlas.ca): Grimling Forest · Allakhazam: Grimling Forest 2.0 (zone)

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