The Planes · The Planes of Power
The Plane of Nightmare
The Plane of Nightmare is the realm of Terris Thule, the Dream Scorcher: a dark forest of trees with faces, a black river and a murky lake, where the horrors of every sleeper’s mind come alive.
The haunted forest
The plane lies in the mists of the darker parts of the astral, home to the horrors that hide in the subconscious of every creature. A dense forest covers most of it, broken by small clearings. The trees are gnarled, their bark twisted into shapes like terrible faces.
These trees are alive, powerful and cruel, and they wake when any mortal enters. A river cuts through the forest and pours into a great, murky lake, and in the caverns below still more nightmares live.
The Dream Scorcher
Every native creature of the plane serves Terris Thule, the Dream Scorcher. She is the demigoddess daughter of Cazic Thule and the master of the subconscious, who terrorises those drawn into her realm in their sleep. Our lore page on Torment and Nightmare tells her story.
The zone suits levels 46 to 65, and live servers need level 46 to enter without a key.
The hedge trial
The Saryrn arc passes through here as well. The way to the Keeper of Sorrows runs through Thelin’s Torment and Terris Thule, or the bypass of the hedge and Terris Thule. A fan guide of the time describes the hedge trial at the far side of the zone: keep Thelin Poxbourne alive, kill the Construct of Nightmares and give Thelin its broken shard.
Completing it opens the Lair of Terris Thule, the same guide says. The Lair is a twisting canyon beyond the plane, full of undead horsemen and skeletal knights, leading to a giant stone henge. Our map shows it as a castle on the Nightmare island.
Sources: Allakhazam Wiki: EQ:Keys and Flags · Planes of Power Progression (fan guide, GeoCities archive) · Allakhazam: Lair of Terris Thule (zone)
Reaching Nightmare
Player guides join the plane to the Plane of Tranquility and to the Lair of Terris Thule. The fan guide places Elder Poxbourne, who starts this part of the arc, in the sickbay near the Nightmare entrance on Tranquility.
On our map Nightmare is its own island north-east of the hub.
Sources: Allakhazam: Plane of Nightmare (zone) · Planes of Power Progression (fan guide, GeoCities archive)
Lore tied to this zone
Sources: Allakhazam: Plane of Nightmare (zone) · Allakhazam Wiki: EQ:Keys and Flags