Antonica · EverQuest (original release)
Grobb
The trolls’ small, muddy cave city beside Innothule: prisons and torture sites for frogloks, warriors at the gate who hate the ogres, and a city once lost to the frogloks of Marr.
A city of mud
Grobb is a small cave network in the rough hills beside Innothule Swamp, in far southern Antonica. The EQ Atlas writer, a bard, did not go in; the description comes partly from a huge troll shadow knight called Jubjub, who spared the writer, scratched a map in the dirt and warned that his friends would smash any visitor.
It is small compared with the human towns and very utilitarian. Trolls guard the entrance heavily, and inside are sights to turn an outsider’s stomach: prisons for frogloks and anyone else who drops by, and several places for torturing them. Mud flows freely through the town.
Sources: EQ Atlas (eqatlas.ca): Grobb · Allakhazam: Grobb (zone) · Project 1999 Wiki: Grobb
Guilds in the dark
Trolls begin here as shadow knights, shamans, warriors and beastlords. The shadow knight and shaman guilds are hidden in dark mines, away from daylight. The warriors’ guild is near the entrance, which troubles the ogres, since the two warrior traditions have an intense rivalry.
The only artisan station is a forge; the EQ Atlas contrasts it with Oggok, which has everything a craftsman needs.
Young trolls do not lack for hunting: the swamp outside holds enough to carry them to eighth or ninth level, and the EQ Atlas notes that many trolls also start out in the Feerrott beside the ogres.
Sources: EQ Atlas (eqatlas.ca): Grobb · EQ Atlas (eqatlas.ca): Oggok · EQ Atlas (eqatlas.ca): Innothule Swamp · EQ Atlas (eqatlas.ca): The Feerrott
Lost and regained
Allakhazam records that the trolls lived in harmony until February 24, 2003, when the frogloks took the city and renamed it Gukta, Outpost of Marr. After a long war the trolls regained it on August 11, 2005, forcing the frogloks into the Rathe Mountains. In the meantime the trolls lived in Neriak’s Foreign Quarter.
The story is in Ykesha and the Fall of Grobb and Gukta, Outpost of Marr; the god whose pact named the swamp is Innoruuk.
Sources: Allakhazam: Grobb (zone) · Allakhazam: Neriak Foreign Quarter (zone)
The swamp door
Grobb opens only onto Innothule Swamp, a dark and dangerous place even for trolls, where small islands confuse travellers and fungus men and kobolds run down anyone who has not learned the way. Beyond it lie the drier Feerrott and the ogres, the trolls’ uneasy allies.
Sources: EQ Atlas (eqatlas.ca): Grobb · EQ Atlas (eqatlas.ca): Innothule Swamp
Lore tied to this zone
Sources: EQ Atlas (eqatlas.ca): Grobb · Allakhazam: Grobb (zone) · Project 1999 Wiki: Grobb