NORRATH1999

Lore · Expansion Sagas

Al’Kabor & Miragul in the House of Thule

House of Thule (2010) let you walk inside other people’s nightmares. Two of them belonged to Erudites you had known for a decade.

Original fantasy illustration for Al’Kabor & Miragul in the House of Thule

Al’Kabor, mocked and feared

The House of Thule preview calls Al’Kabor the greatest living wizard, by rumour at least, though some Norrathians openly laugh at him. The spells he worked so hard on and gave away are, to put it politely, not very good. His fame comes from travelling with Firiona Vie, at whose side his power has decided many of her victories. Her companions might call him rude, boring or uppity, but never weak.

He has visited every great library in Norrath and may have found knowledge lost for ages. He is one of the oldest living Erudites, old enough to have fought the Heretics to save Erud’s great library.

Sources: EverQuest.com: House of Thule Preview: Al’Kabor’s Nightmare (2010)

A shattered world

In Al’Kabor’s Nightmare, Norrath is well and truly broken: a few floating islands in an empty void. The preview asks what such a wizard could fear, and why he never uses the nearly limitless power he has. The zone itself was the answer.

Sources: EverQuest.com: House of Thule Preview: Al’Kabor’s Nightmare (2010)

Miragul’s choice

Miragul studied every school of magic his people allowed and mastered them all, becoming the greatest mage in Norrath. It was not enough. He chafed at the limits his race put on magic, broke away and fled to pursue necromancy. As age crept up on him he turned his mind to cheating death, and he found a way. But, as the preview puts it, something went wrong.

Sources: EverQuest.com: House of Thule Preview: Miragul’s Nightmare (2010) · Library of Erudin: Miragul

Dreaming in a phylactery

The lich Miragul is locked inside his own phylactery, and the dream is what keeps the waking horror away, or maybe it does not. His nightmare looks like the remains of Old Paineel, eerily empty, and the deeper you go the more of his madness and despair you see.

Sources: EverQuest.com: House of Thule Preview: Miragul’s Nightmare (2010)

The Queen of Nightmares

The dreams of House of Thule belong to Terris-Thule, the Dream Scorcher. The RPG Game Master’s Guide calls her Cazic-Thule’s daughter, with “an equal measure of her father’s cruelty,” who delights in torturing the innocent as they sleep. She is tall and skeletal, with pale grey-tinged skin, a featureless face with two empty eye sockets, and brass horns at her temples. In the 2010 Erudin Burning preview she personally watches over the nightmare, and her minions give the trapped Erudites “just enough hope to keep them in the dream, but never allow them to win.”

Sources: Library of Erudin: Terris-Thule (Game Master’s Guide; House of Thule Preview — Erudin Burning)

A mansion as bright as Sol

In the quest An Offering to Thule, Cazic-Thule himself realises he has been deceived. His daughter Terris appeared and asked him to walk with her, and showed him “a mansion as expansive and resplendent as the very rays of Sol.” The god of fear admits: “Somehow, this plane is not my own.” Older Planes of Power quests set the pattern, among them Thelin Poxbourne, a mortal whose jeweled dagger Terris broke and scattered through her maze so he could never escape his nightmares.

Sources: Library of Erudin: Terris-Thule (An Offering To Thule; Veriok Dreik; Kelletia dialogue)

Where the sources disagree

  • The House of Thule preview says Miragul “broke with the rulers of Paineel.” Older lore says Erudin’s High Council banished him for necromancy, and the RPG says Paineel was founded by followers of his who left Erudin.

Keep reading

Retold in our own words from the sources linked under each chapter; short quotes are marked and sourced. The illustration is an original AI-generated painting made for this page alone, not from the game.

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